Feelin' Blue Ultra 3
Feelin' Blue Ultra 3, released as Feelin' Blue ULTRA 3: Aquatic Mysteree!, is the third game in the Ultra series and the 14th overall. It was released May 26th, 2023.
Story
[edit | edit source]Continuing from Ultra 2, Feelin' Blue and Feelin' Green find themselves in The Ocean. After 10 levels, The Curse of the Coral appears and chases them down a hallway leading to the Squeezy Ruins. In the DJ room, it is revealed that Pyramidus Junior survived the explosion from the previous game, and has returned to avenge his father.
After facing off with Henry The Hungry Hunter in The Deep End, the heroes arrive at Coral Castle, a beautiful historic landmark being taken over by Feelin' Bargainy for tourist money. Green convinces Blue to steal The Eternal Crown, which the heroes use to infiltrate the castle's throne room. Feelin' Red appears and reveals that he has stolen an even stronger artifact, the king's trident, which he uses to transform into King Red I. The final battle ends with an epic face off in the sky, where Red is defeated and sent flying away. The heroes land in the Snow World and march onwards.
Characters
[edit | edit source]Major:
- Feelin' Blue
- Feelin' Green
- Feelin' Red
- The Curse of the Coral
- A Pyramid Named Pyramidus Junior
- Buddy Bulb (debut)
- Henry The Hungry Hunter (debut)
- Feelin' Bargainy (debut)
Minor:
- Feelin' Seasick (debut)
- The DJ Eye (debut)
- Little Flapjack (debut)
Cameos:
- Feelin' Squeezy (statue)
- Joey Seaking III (statue and drawing; debut)
Enemies:
- Squeez-Eye
- Judgy Jellies (debut)
- JuniorBot (debut)
- Eelectric Eel (debut)
- Slippin' Like a Shark
- Coral Slug (debut)
- Coral Crab (debut)
- Coral Puffer (debut)
- Feelin' Tourist (debut)
- Kevin Spleen (debut)
- The Coral Octopus (debut)
Mechanics
[edit | edit source]This game introduces Feelin' Green as a party member, who is smaller but can jump higher and fit into tight spaces. The two characters can be swapped used the 1 and 2 keys. This mechanic is used throughout the entire game, primarily in boss attacks.
The Eternal Crown
[edit | edit source]This powerup is one of the most versatile in the series. Feelin' Blue can shoot coral blasts forward, vines upward, and exploding spikes downward. The crown completely decimates all enemies in Coral Castle. It can also be used to beat up Feelin' Bargainy.
Trivia
[edit | edit source]- This is the last game in the Ultra series.
- This is the only Ultra game where none of Feelin' Blue's friends are caged.
- The "Ballroom Dance" style of level originates in this game, appearing twice.
- Beating up Feelin' Bargainy is required to get Platinum rank, as it is the only way to return your stolen Coins.
Development
[edit | edit source]This game was made by Derpusyeetus with the help of Feelin' Hot Magenta